Developer Advocate
Fireworks AI · San Francisco Bay Area
- Location
- San Francisco Bay Area
- Salary
- $200K - $230K
- Funding
- $77M
- Posted
- Aug 27, 2026
Fireworks AI is hiring a Developer Advocate based in San Francisco Bay Area. Every apply link on Engg.space goes straight to the company's own careers page - no recruiter middleman, no generic job-board form.
Apply directly at Fireworks AIRole details
ABOUT US: Fireworks is the platform for specialized intelligence, enabling companies to build, train, and serve AI models tailored to their own data, workflows, and products. Founded by the team behind PyTorch and backed by AMD, Atreides, Benchmark Capital, Index Ventures, Lightspeed, NVIDIA, Sequoia Capital, and TCV, Fireworks powers production AI with hundreds of state-of-the-art open models across text, image, embedding, audio, and multimodal workloads. Today, Fireworks is a Series D company valued at $17.5 billion, bringing together an ambitious, collaborative team that's building the future of enterprise AI. ABOUT THIS ROLE Developers decide what infrastructure wins. They try three platforms in an afternoon, keep the one that got them to a working inference call fastest, and tell everyone else about it. As a Developer Advocate at Fireworks, you own a piece of that decision: you make Fireworks the platform developers reach for first when they want to build, fine-tune, and serve frontier open models in production. You do that by building things worth showing, not by talking about things other people built. This role has a dual bar, and we mean both halves of it. You are a working engineer: you ship code, read diffs, deploy models, and can hold your own in a conversation about batching, quantization, or why a fine-tune regressed. You are also a public technical communicator: you write clearly enough that a senior engineer forwards it, you're good on a stage, and you have or want a real presence in the places developers actually argue about this stuff. Most people are strong at one and passable at the other. We're looking for the rarer profile who is genuinely credible at both, because in AI infrastructure the audience can tell within one paragraph whether you've actually run the thing. The field moves weekly. A major open-weights model drops and the window to be the definitive resource on it is measured in days. Your job is to be one step ahead of that cadence, consistently, and to make it look repeatable rather than heroic. This is one of the first advocate seats on the team, which means you'll help set the standards: for content, for launch response, and for how we show up. We're hiring at either the Senior or Staff level and will determine level through the interview process based on your experience. LOCATION AND WORK STYLE This role is based in San Mateo, CA or London. You'll travel regularly to the conferences, hackathons, meetups, and partner events where the developer community shows up. Expect roughly 20% to 25% travel in a typical quarter, concentrated around major events and launches. If you're based in London, you'll anchor our presence in the European developer community, work across time zones with a primarily US-based team, and travel periodically to our San Mateo HQ for onsites and planning. WHAT YOU'LL DO Build things developers can run. Ship cookbooks, quickstarts, reference applications, and end-to-end tutorials that take a developer from zero to a working inference call and then to something production-shaped. Everything you publish is code someone can fork and run, not a screenshot of code that worked once on your machine. The bar is content a senior engineer respects and a new developer can follow, ideally both in the same artifact. Own the launch response. When a significant model or technique lands, you're among the first credible voices with a working demo, an honest benchmark, and a "how to actually use this today" guide. You'll help build the internal loop (model access, eval harnesses, publishing paths) that makes day-one content a process rather than an all-nighter. Show up where developers are, owned and unowned. On our properties, that's docs, blog, examples, cookbooks, Discord, and the developer newsletter. On properties we don't own, that's GitHub, X, Reddit, YouTube, Hacker News, and the open-source projects our developers depend on, including contributing code and reviewing PRs where it matters. You answer real questions in public and turn the recurring ones into permanent content. Speak, teach, and run the room. Conference talks, hands-on workshops, hackathon mentoring, and developer dinners. You'll help decide where Fireworks shows up and what we say when we get there, and you'll build the material so the next person can deliver it without starting over. Be the developer's voice inside Fireworks. Bring friction, feature gaps, and unmet needs back to product and engineering with evidence: a failing repro, a thread of five people hitting the same wall, a competitor's ergonomics that are simply better. Then close the loop publicly when we ship the fix. Measure what you do. You'll instrument your own work: what content drove signups, which events produced developers who actually built something, where people fall out between first call and production. We care about adoption, activation, and time to first successful build. We do not care about impressions, booth scans, or attendance counts, and we won't ask you to report them. WHAT SUCCESS LOOKS LIKE IN THE FIRST YEAR - You've published a body of technical work (tutorials, apps, deep dives) that developers cite and competitors read. - When a major model drops, Fireworks has authoritative, runnable content out fast enough to be part of the conversation rather than a follow-up to it. - You have a credible, recognized presence in developer communities where we weren't previously part of the discussion. - You've spoken at multiple significant events and left behind a workshop or talk that others on the team can now deliver. - Product and engineering can point to specific roadmap decisions that changed because of feedback you surfaced. - The content and launch standards you set are what new advocates onboard into, and they hold up without you in the room. WHAT WE'RE LOOKING FOR - 5+ years of combined engineering and developer-facing experience, with real time in both. For example, several years shipping produc