Founding Engineer (Physical AI Infrastructure)

A16z · San Francisco, CA

Location
San Francisco, CA
Funding
N/A
Posted
Aug 7, 2026

A16z is hiring a Founding Engineer (Physical AI Infrastructure) based in San Francisco, CA. Every apply link on Engg.space goes straight to the company's own careers page - no recruiter middleman, no generic job-board form.

Apply directly at A16z

Role details

THE ROLE: Build the control plane and data plane for physical AI. Munari must run training, simulation, evaluation, data processing, and inference workloads across public cloud, customer-owned infrastructure, robotics labs, and fleets of edge devices. It must handle GPUs, enormous multimodal datasets, unreliable connectivity, long-running workloads, and machines that cannot simply be restarted whenever something goes wrong. This is not a conventional DevOps role and it is not a YAML-only role. You will write the systems software that makes physical AI infrastructure feel closer to a programmable platform than a pile of bespoke operations. WHAT YOU WILL WORK ON: - Build a unified execution platform for simulation, policy evaluation, model training, data processing, and deployment. - Design workload scheduling and orchestration across CPUs, GPUs, Kubernetes clusters, bare metal, on-prem environments, and edge devices. - Build reliable systems for checkpointing, retrying, resuming, scaling, and observing long-running robotics workloads. - Create the data infrastructure for video, audio, sensor streams, telemetry, trajectories, policy traces, incidents, and human interventions. - Design storage, indexing, lineage, replay, retention, and movement of large multimodal datasets. - Build the APIs, SDKs, CLIs, and deployment workflows that make the underlying infrastructure simple for robotics engineers and researchers. - Own platform reliability, observability, capacity management, incident response, security, tenancy, and cost efficiency. - Support disconnected, bandwidth-constrained, private, and potentially air-gapped customer environments. - Connect cloud-side infrastructure to the Munari edge runtime and make the entire system operable as one platform. YOU MAY BE A STRONG FIT IF: - You have built or operated large-scale distributed systems where reliability genuinely mattered. - You have strong experience with Kubernetes, infrastructure as code, networking, storage, security, and cloud architecture. - You understand GPU infrastructure, distributed training, batch systems, MLOps, or high-performance computing. - You have worked with high-volume streaming, time-series, image, video, or scientific data. - You write production software in Rust, Go, Python, or a similar systems language rather than treating infrastructure as configuration alone. - You are comfortable debugging across an application, container, scheduler, network, host, GPU, and storage system. - You care equally about the internal architecture and the developer experience exposed to the customer. Experience with NVIDIA infrastructure, Slurm, Ray, Kueue, Temporal, Kafka, NATS, ClickHouse, Parquet, object storage, multi-cluster Kubernetes, or edge fleet management is useful but not mandatory.

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